Amazing
Journeys Online Episode 3: Death Offers a New Perspective
The
wolf reached up, extending claws that dug into the tree trunk. In a smooth
movement, she pulled up, back paws gaining purchase. The wolf’s gaze never left
her prey.
Socrates
swallowed. He scanned his “Hero” sheet, which appeared as a white document
hovering in the air. The wolf visible through the translucent page. His stats
were the basic starter set, all tens except for agility, which was an 11.
“Hmm,
that must have been from the strikes with bow and arrow,” he thought. Of course
that would not help in this moment. There had to be something, some skill that
he could use to get himself out of the situation. The list was pitifully short:
Herblore – Rank 1: Locate and identify basic
herbs from levels 1-10.
Cat’s Landing – Rank 1: Cushion landing from
falls of 10 x Skill level + Character level for percent success: Currently 11%
for up to 10 feet. Half for each 10 additional feet.
Climbing – Rank 1: 10% bonus to success to
climbing, minus difficulty of the surface attempted.
Skinning – Rank 3: Skin animals for useable
leather: 14% bonus to success
Fletcher – Rank 2: Make and repair arrows: 12%
bonus to success
Bowyer – Rank 2: Repair and make bows: 12%
bonus to success.
Archer – Rank 3: +2% chance of critical success
to hits.
First Aid – Rank 1: Can make bandages and treat
wounds that are basic.
Nothing.
Socrates sighed. He looked down and jumped in fright. He landed while clumsily
grabbing for branches above him. Vertigo swam through his head as the branch
above him bent, lowering him forward where the wolf glared, her breath hot and
fowl against his face.
As he
scrambled for footing, the wolf reached a paw and sunk claws into the branch
beside his foot. He immediately stamped on the paw, once, twice, three times. The
wolf howled, snatching it’s paw back and scrambling down three feet.
Socrates
breathed hard, hugging the trunk, and glaring down at the wolf. All he wanted
to do was smash that smug face. Just once, before he became lunch. Suddenly, an
idea came to him. He brought up the digital character sheet and looked again at
his skills.
“It
might just work,” he murmured. He looked down at the wolf, who glared back
while extending a paw. “Either way I die. Might as well try and get some
payback at the same time.” Socrates leaned over to gauge the distance. About 40
feet to the hard ground. He then stared directly into the wolf’s eyes.
“Hey
you! Yes, you. Want a piece of me?”
The
wolf growled in defiance. Socrates almost lost his nerve. He took a deep
breath. “You can do this,” he said to himself. “Hope it works.” Socrates
stepped off the branch.
The
wolf’s eyes widened in surprise as Socrates hit her in the face feet first. The
force pulled her from the tree. She scrabbled with her claws for purchase.
Socrates bear hugged the wolf as they fell together. The ground rushed towards
them.
They
impacted the ground, the wolf yelping in fright and pain. The man grunted.
After
several long moments, sounds of birds and insects filled the silence. After a
longer breath of time, Socrates groaned and rolled off the wolf. Slowly,
stiffly, he sat up. Message bubbles filled his vision alerting him to what he’d
already known and felt. The damage he’d taken from the wolf’s claws in the
seconds of the fall were significant. Normally, that damage along with the fall
would have killed him, and sent him to the Death Waiting Room for nine hours to
reflect, before he could return to the game world. But, Cat’s Landing worked in
combination of using the wolf as a buffer.
Reminded
of the wolf, Socrates reached out, tentatively at first, to touch the rough
fur. The wolf did not stir. Looking closer, the life bar was empty. He smiled,
reached for his skinning knife, and stopped. Moving his hand through the fur,
it suddenly didn’t feel right to just skin it. The wolf would disappear once
the skinning was done. He wanted to savor the moment, the exhilaration of
defeating his first great foe, and being alive. He smiled, chewed on a healing
herb that healed over time, and arched back to feel the warmth of the sun and
the cool prickle of the grass.
Low
growls drew his attention past the nearest trees. Several wolves appeared.
There looked to be five, then seven, then nine. Most were adults, with a couple
of pups.
Socrates
scrabbled backwards. Pain aching through his body, as he used a tree trunk to
climb to his feet. Climbing a tree was out of the question, not with this pack.
Fighting was just as hopeless.
The
wolves did not attack. Something or someone held them back. Socrates took slow
steps backwards not turning away from the pack. He knew at any moment they
would leap forward and he’d be done.
Another
wolf appeared, larger than the others. The pack made space for the beast. It had
reddish brown fur. A scar slashed between the eyes and down the nose. It
woofed, and the pack grew instantly silent.
The arrow sliced the air. The rabbit turned its head, eyes widening. Socrates sensed he aimed true—until the head of another wolf appeared, jaws reaching for the rabbit. Only the arrow, intended for the rabbit, sheared the wolf’s ear and landed point buried at the feet of the hare. The wolf yelped with pain.
Socrates cursed, as he reached for another arrow, fumbled it, and watched it land in the high grass.
Father rabbit disappeared into the trees.
The wolf snarled at Socrates. Glaring, she crouched as if gauging the distance to her new prey.
Drawing another arrow, Socrates’ hands shook. He suddenly felt a shortness of breath. The sun felt hotter. “Come on, breathe, breathe, breathe.” Repeating the word, he struggled to steady his limbs. The wolf’s calmness, as she stared balefully, sent a chill through his body. “You can do this. Take a breath. Hold, and…”
He released the arrow. The wolf leaped. The arrow missed badly. The wolf zigged and zagged, closing the distance. Socrates ran.
Placing the bow in an equipment slot, Socrates pumped his arms for greater speed. The grove was too spread out. The trees grew closer with each stride. His breath felt sharper as he pumped his arms. The fatigue bar was close to red lining, dropping below fifteen percent. When it did, he’d collapse and be wolf food.
His instincts screamed, ‘Dive!’ He tumbled right. The hair on the back of his neck tickled as he sensed then saw the wolf’s shadow rise over him. Its rear claws found purchase on his back, pushing off powerfully and leaving a searing line of pain. His roll became a sprawl, grass whipped sharply against his face and arms. Sweat slicked his back, enflaming from the wolf’s claws.
A message box appeared before his face, translucent so that he could see his surroundings through the text: “You’ve been clawed by a matron wolf avenging its mate. 8pts damage plus one bleed point per minute unless bound.” Socrates was suddenly reminded that he was inside a virtual world.
Dismissing the message, Socrates breathing slowed, readied to sprint, and froze. The heavy growl in the wolf’s throat left the man drained of energy. His arms hung at his sides as his breathing slowly settled.
This was it, Socrates thought. First death in the game. Too soon to earn the “undying” bonus for lasting three game weeks, as he’d only been fully immersed in this three-dimensional world for three hours.
A couple strides away, Socrates spotted trees with climbable branches. But they might as well be a hundred meters with the angry animal in his way. Socrates racked his brain for a solution, any option that could save him.
Suddenly, an idea came to him.
The wolf crouched, growling low in her throat.
The man reached into his inventory.
The wolf leaped.
Jaws closed toward Socrates’ head. He grunted with effort, shoving the bow into the wolf’s mouth, and used the animal’s momentum to push himself away.
Reaching the first tree, he gripped the rough bark and scrambled up the trunk to the first branches, the second, and finally the third. Sitting exhausted, he looked down at the wolf. It bounded from broken bow to the tree.
Socrates smiled in relief that he was safe for the moment. He’d wait until the wolf got tired and left. His smile froze with horror as the wolf leapt and scrambled onto the first branch. She stared at him, and then the next branch.
Socrates muttered, “No, no, no…”
The wolf leaped, scrabbled with its claws, and…
The wolf climbed to the second branch. She watched as the man raised his legs and stood. She seemed to grin with triumph and expectation.
Father rabbit sniffed the air sensing danger. The tall grass provided some cover, however it’s brown fur would be a better camouflage next to where the trees loomed at the edge of the glade. A breeze carried the scent of flowers in bloom. Ears moving and nose twitching, the rabbit sought some clues as to where the danger lay. The babies were with the mother near the trees while he’d search for food. The grass was a good source for food. He’d scouted the area for predators before bringing out the family. A gust of wind carried a familiar scent of wolf. Now the rabbit sought the location of the predator.
Hearing nothing, the rabbit hopped a couple spaces. Stopped. Sniffed. Listened. Moved a few more spaces away from the tree line. He did not want to lead anything dangerous to his family. Draw it away and then make a break into another part of the forest. Hop, hop. Listen. Smell.
A shadow blocked the sun. The rabbit instantly leaped. Hot breath assaulted his fur. Jaws snapped tufts of its tail. The wolf growled with frustration and hunger. It hurtled after the zig zagging rabbit, closing on it. If the rabbit could reach the trees, his chances of survival increased dramatically. It ran farther away from the forest.
The wolf’s jaws snapped repeatedly, each time missing the rabbit’s tail by mere slivers. The rabbit raced around a boulder, forcing the wolf to steer wide to avoid impact, and creating momentary space. The rabbit’s endurance replenished momentarily, but not by much as the wolf continued pursuit. Fatigue crept inside the rabbit. It was too far from the trees to make it in time before the wolf overwhelmed it. With a burst of energy, he ran deeper into the grass. He squealed to warn the mother rabbit of the chase and the distance. She would have time to save the babies. At least they would survive.
A claw swatted the rabbit along his flank, sending him into the air. Pain raced like fire through his body as he landed and tumbled through the grass. Rolling to his feet, the rabbit stretched forward, but pain exploded as the wolf’s jaws clamped on one of its feet. The wolf shook its head viciously sending waves of pain through the small body. The rabbit kicked hard with the other foot, fueled by powerful leg muscles. Once, twice, three times into the wolf’s sensitive snout.
The wolf howled painfully, releasing the foot
The rabbit hobbled away, its shredded foot useless. The wolf growled in triumph. It launched in the air towards the wounded rabbit.
A shadow grew over the rabbit. He watched, frozen in place, readying for the inevitable clasp of jaws on its throat, ending its life. He thought of his family.
Growls and snapping of jaws filled the grassy area. A sudden yelp of pain followed by a snap. Silence filled the grove. Bird song spread through the trees.
The rabbit opened its eyes. It twitched its ears and sniffed the air. The wolf was gone. It hobbled one way, dragging its mangled foot and then another direction. Nothing.
Ears twitching, the rabbit moved painfully and slowly in the direction of the faraway trees.
***
Socrates finished skinning the wolf. A notification message appeared at eye level, like a floating bubble, “+10 xp for medium skinning of a wolf.” Socrates smiled with satisfaction while dropping the fur into his bag. This virtual world, Amazing Journeys, was breath-taking, he thought. The cool breeze caressed his face and bare arms. The warmth of the sun’s rays felt real, along with the brilliant colors of the trees and vegetation. More bird sounds filled the grove, some fluttering around the trees just ten meters away.
“This is so damn real!” Socrates whispered. As total immersion worlds went, this place felt impressive.
He noticed a rabbit near a large stone. It dragged a foot. Its health bar contained a small band of red. No way it survives with a broken foot, Socrates thought. In other virtual worlds the rabbit would regenerate instantly. Here, it kept what it received unless treated. Socrates wondered if the rabbit was worth skinning experience.
He took aim with his bow, sighting the arrow tip towards the rabbit. A sudden hush filled the grove as the birds silently sped into the trees. The rabbit sniffed the air. Its ears moved like radar, listening for danger.
Socrates took a breath, and then released the arrow.
Breaching the thick silence hanging in the air, Felicity Marcum opens her car door. A shiver strolls across her exposed skin, and her heart pounds. Her feet to the ground she takes one last glance over her shoulder to the gate that reads, Last Chance Cemetery. The light in its center, or what she assumes is the center, is her only choice to seek out salvation from a walk into town. If the town is close by.
White knuckles grip the car door as she pulls herself up to stand. Pain is a hiss across her lips as a hoot startles her, and her full weight bears down on her leg. Breaths tear through her nose as the ache settles into her bones. Snapshots of her mangled knee flash in her head. She mentally shakes the images to scatter them from her memory, but she never forgets the pain that one distracted smile caused. What Felicity needs to do is ignore the past and think about finding a cell signal to call a place to fix her car. This whole area seems to be a dead zone. She snorts at the thought.
A frown pulls down on her face. “Stupid bucket of junk. I should have replaced you when I had the chance.”
Felicity steps away and pushes the door shut, the eerie whine and screech ending with brittle metal slamming into metal. Her stomach churns with acidic indecision. Should she take the road on foot to the nearest gas station? Or should she chance following the light into the cemetery? She exhausts a breath. Felicity knows she can’t walk far on her stupid knee.
“Cemetery it is.”
The night gives sparse injections of light. Dark, menacing shadows hide the dead all around her as she searches for any signs of life past the tall, menacing bars of the gate.
“Hello?” she says just above a whisper. “Anyone alive out there.” She snickers this time. At least she can find some humor in the day that keeps on giving.
Gripping her threadbare jacket, she pulls the edges together worrying her thumbs across the space where the buttons should be. Felicity eyes the towering gate and takes a step. Her gut tells her this decision is going to twist a fork in the road, making what should be a trip from point a to point b something impassible. She’s scared. And the feeling isn’t going away. It’s churning up feelings that she thought she had dealt with. She shakes her head. “Like the Nike commercial,” says Fel, “Just do it!”
With no flashlight and the sliver of moon dropping toward the silhouette of tombstones Felicity’s confidence in her choice diminishes. Each step she takes she makes with care so she doesn’t trip. She stops to lean on one of the headstones to rest. Did she really see the light from the house? She looks at it again. She gasps when the light flickers and then dies.
“Shit!” She looks frantically around wondering what happened, as if some giant switch would appear so she could turn on the light. “Keep moving, Fel,” she whispers. “You’ll get where you need to go,” she repeated until she believed it or kept repeating it that is.
Felicity let go of the stone blowing warm air into her cold hands. She headed the direction the light had extinguished.
“The caretakers just in bed,” she said to the dead. “I’ll go to the house, he’ll let me in, and I can call for a tow truck, and then I’ll be able to get to my destination by morning.”
With each step, her focus is to keep her weight off her not so healed knee, her hobble is even more pronounced and her concentration on the bad knee so great she misses a large divot in the ground.
A scream cracks through the cold air, and she hits the ground hard as she twists around trying to avoid landing on her bad knee, instead, twisting her ankle on her good leg. Felicity’s whimper clogs her throat. She holds herself off her knee wresting on three limbs while she catches the wind she knocked out of her lungs.
“Stupid Felicity, stupid.” She squeezes her eyes shut holding back her tears because they’re of no use. “I should have taken the train.”
She grabs onto the nearest angel’s wing and brings herself back up to sit with her back to a head stone. She rotates her ankle and grunts through the movement. It hurts like hell but it’s doable. Using the angle’s wings again, she helps herself up, grits her teeth, and limps like a zombie looking for its next meal. She must look ridiculous she thinks to herself. Hysterical laughter launches out of her mouth and echoes throughout the graves bouncing back like a hoard of spirits zeroing in on her. It makes her shiver, but she ignores the chill and keeps on moving.
Walking around an ornate and very large stone monument—she looks at the carved words—dedicated to someone who must have been exorbitantly rich, Felicity comes to a sudden stop. The clouds have spilt apart, the moon shining down making the edges of the monuments glow in an unnerving light. But what makes her freeze is the movement from a shadow silhouetted by the same light. It’s not enough to see who it is but Felicity’s instincts tell her to keep quiet.
Felicity swallows hard and tries to regulate her breathing. She watches and waits to see what the large figure does. A hand reaches out and touches one of the grave stones. Who was the person that lies beneath his feet? She assumes it’s a ‘he’ standing there. The figure is significant. He seems to tower over her. There’s whispering, but she can’t hear what he’s saying. Felicity knows it is a man now. The voice is in too deep of a tone for a woman. She wants to take a step back. His size and that low voice make her nervous. But she doesn’t dare move.
An alarm blares form her coat. “Ahhh!” It’s her alarm. Fingers reach into her pocket for her phone, which had no signal earlier—the reason she couldn’t call anyone to get a tow truck.
She’d set it to remind herself that she had thirty minutes until midnight to get to her destination per her grandmother’s instructions. For the life of her Felicity doesn’t know why she still listens to the old woman, but when she speaks, all in her family listen. Felicity was to be in the small town of Humble by midnight, so that’s what she was doing. The woman is crazy, but she has a way. She knows things.
She slaps at it to get the alarm to shut off and hits the flashlight app instead.
“The flashlight app. Why didn’t I think of that earlier?”
Movement in the grass ahead of her reminds her she’s not alone. She brings up the light, and it shines on the huge goliath of a man a few yards away. His arm goes up to block his face, and he freezes.
“Don’t move! I have mace.” She does, but it’s in her car. “Crap.”
“You want to shine that damn thing somewhere else?” His words vibrate with almost a growl.
The words he says don’t really resonate though, and the rumbling tenor in his voice sings through Fel’s body like the purest chord lighting her up everywhere it touches. But then she realizes she’s in a graveyard with a strange giant of a man that could really do some damage, and she decides that it’s a good idea to direct the light somewhere else. She shifts it down so it’s not in his eyes but on him enough that she feels she could blind him again if she needs to.
Redirected the lights shows he’s holding a wreath at least three times as large as the engraved headstone he stands near. When she looks up again, the man’s body faces the grave but his face is at an angle such that the moon hits it just right and his eyes seem to glow. And his eyes are staring at her.
“Oh my,” she whispers, covering her mouth, the words and the sexual inflection she’s projecting toward this man coming out in full force, not appropriate for the mood of the hour.
He doesn’t say anything, and their gazes remain locked. Felicity’s body jerks when he says, “Your alarm’s still beeping.”
“Oh.” She unfreezes and turns it off. When she looks back up, he’s gone. She turns with unsteady movements searching but doesn’t see where he’s gone. “What the hell.” She turns again. “Ow. Stupid knee.” She looks around again. “Hello,” she yells. “I could use some help.”
There’s no response. “Jerk.”
She needs to keep moving, but before she does, she sees the wreath left at the grave. Grabbing her now remembered flashlight app she reads the inscription. “Beloved wife. 1984-2016. May you find what you were looking for.” What an odd epitaph.
She shakes off the sad feelings that the words invoke and then she gets angry. Didn’t the guy wonder why she was out here close to midnight?
“Fine!” she shouts to the world at large. The world hasn’t been that good to her in the first place. “But dammit, throw me a bone here.”
No answer.
She limps forward more determined than ever to get to the house. It isn’t like she has anywhere else to go…like the town thirty minutes away. Her grandmother always said she was traveling a new road soon. Felicity laughs so loud she stirs something in a bush, and it makes her stumble as the little critter races for cover. Her hand catches on a stone. She doesn’t fall. A breath huffs out, and Felicity keeps going.
Right before her grandmother stomped into the spiritual store they co-owned, Enchanted Glen, the stomping coming from the use of a cane she did not need, she had just returned from the grocers to the apartment she shared with her boyfriend. There had been an eviction notice on the door. Groceries in hand she did a little stomping and saw said boyfriend entangled with a blond that was not her. “What the hell,” she’d said. She hadn’t even yelled at him more surprised than anything. “You said you paid the rent.” He’d stood there with his mouth open which had a slight smile on it. He had probably been waiting for a pulling-the-hair-drag-down-fight with the girl in his arms. She hadn’t really cared. She’d been his roommate more than less. They hadn’t had sex but a handful of times since her car accident. He’d told her that he’d gotten another place to live, which she’d seen on the smirking blonds face. Felicity’s mind had been blank at that point. She hadn’t cared about food, not her job, not even her boyfriend. He had been a placeholder, really.
Her life isn’t moving forward or back unless you count her steps toward the elusive house she’s heading toward. Every time she thinks of the future, she feels more like she’s sinking, hoping for something to jump out of the proverbial dense woods of her reality that surrounds her dragging her in the right direction out of the mire that keeps pulling her under.
Felicity sighs at the memories folding over in her mind and keeps limping toward her destination. Lifting her face to the moon soaking in white light that gleams down on her, she is energized by its majesty. The darkness is what she’s afraid of more. The bleakness of it.
A year ago, her crushed car trapped for hours it seemed, her knee crushed, night falling over her as lethargy from all her wounds and blood loss covered her like a leaden blanket, swallowing her up in a mindless darkness.
“Oh, Jesus,” she exclaimed when she finally looked up.
A white Queen Ann style house a colossal slice of history cast in shadows comes into view as she tops a hill. Row after row of headstones strangles the house in ever tightening circles. She looks around noticing now that the path she’s walking is a ripple of graves from the center of the cemetery and as she moves forward taking the last step, her hand grabbing the newel post, she feels the power of it deep in her bones past her pain and the past. Like the power is centering her bringing her to the present.
Felicity breathes deep trying not to whimper as she lifts her leg to reach the next step and then the next. Reaching the door, she lifts her hand to knock but just as she does the moon shines on the center knocker, an open mouths skeleton holding a crystal stone in its giant jaws. She looks closer. Is it a wolf’s skeleton? The shudder she feels race down her spine is not welcome. As she stares at it, she feels the hum start to echo inside her, and it takes its cadence and changes her own. Her heart finds the rhythm easily which makes her nerves skitter. She looks over her shoulder. It feels like someone is watching her, eyes everywhere.
Grandma said to be at the rendezvous point at midnight. Felicity looks down at her watch just as her hand lifts the ornate knocker. Before she has time to react the knocker comes down, and the digits on her clock click over to midnight. She thinks maybe her grandmother lied and this is really her destination. Her destiny.
The hum under her skin feels bigger, somehow louder, and she knocks again. And again, until her hand is gripping the knocker so tightly she thinks her fingers will never release it.
This time she does whimper, confused, scared. The lights turn on, and she blinks. The door opens, but her hand is still on the knocker. She stumbles across the threshold, and three things happen she never thought would. One, arms wrap around so securely and strong, they feel so good she never wants them to let go. Two, the pain in her knee is so excruciating that she’s not walking anymore, she really does need to be held and carried someplace to lay down. And three, when she looks up into the face the bright light covers, she gasps.
“You,” Felicity says, the words so small she barely can hear them herself.
The man, holding her, gazes down into her eyes with an intensity that shakes her to the core. It’s the man from the cemetery.
Not only is he the man from the cemetery, but now that she sees him in the stark light, he’s the same man that a year ago changed her life forever. All because of a smile, another driver’s carelessness, and bad timing.
“Do I know you?” The man says, and his eyes narrow in what she suspects is confusion.
Hysterical laughter floats into the room from her mouth causing the man to smile. It’s stunning making her body heat up like a summer storm waiting to rain down on him.
“No,” she whispers. The man brings her to standing. “Ow,” she says when her weight hits her bad leg. And then just like in all her fantasies, the stranger lifts her up carrying her to a sofa in the next room gently sitting her down. But it’s not to sit her on the sofa. Because she can’t sit on the sofa if he’s still holding her on his lap.
She figures at this point she must be dreaming because things like this don’t happen to her.
Being an avid fan of the Mass Effect series, I had been looking forward to Mass Effect: Andromeda for what seems like forever. Enough so that I couldn’t resist purchasing the Super Deluxe Edition to get twenty weeks of bonus content for the multiplayer side game. As with Resident Evil 7 and Dead Rising 4, I was certain that Mass Effect: Andromeda would not run on the computer I have. Even more so in this case, since my PC is an i3 with only 6 GB of RAM and Andromeda required an i7 with 16 GB.
I still had to try, if only to cash in on the multiplayer content, but my PC became the Little Engine That Could. I watched in awe as the game not only booted up, but actually ran without crashing. I launched the multiplayer to collect whatever booster packs were available – I got an ultra-rare combatant and some nice weaponry in the process – before delving into the main game. The picture is very grainy and there are a few minor bugs here and there, but nothing that really ruins the overall experience for me.
The story for Mass Effect: Andromeda is fairly simple. You are playing as Sara or Scott Ryder, the default names given to a set of twins at the core of the story. No matter which twin you choose as your character, the other still has a role to play. You are part of an expedition to build a new home for humanity in a galaxy far removed from the Milky Way. Such a task proves to be a challenge when it’s discovered that an unforeseen calamity has rendered all potential “golden worlds” uninhabitable. It has also left the space station hub meant to be a waystation for colonists in dire straits.
To make matters worse for Scott or Sara, their twin is rendered comatose and their father, the expedition’s leader\Pathfinder, is killed at the end of the game’s first mission. The task of finding planets to colonize and thus save thousands of people aboard the space station falls on the shoulders of Scott or Sara.
One of the things I love about Mass Effect: Andromeda is the character customization. For my first outing, I picked the female Ryder twin, who I renamed as Claire. The look I chose for her also determined the appearance of her brother and father. The notion of having a non-playable character’s look be established by what is chosen for the main character is a feature I’d previously seen used in Fallout 4; I really dig the concept and hope to see it utilized in many more video games to come.
My character, Claire, and her father.
Though I had some idea of what to expect from having watched Youtube videos of the opening, I still felt like a out of my element at times. The first thing that took some getting used to was jumping, particularly over long distances. The game didn’t offer very clear instructions on how to leap over the more dangerous chasms on the first planet you explore. I had to resort to trial and error and a lot of failed attempts before I made it across.
The next hurdle was in navigating the terrain. I got turned around a number of times and was going in circles since there isn’t much deviation in the landscape. The occasional fights I got into added to my confusion on which way I should be heading. It’s a wonder that I even made it to a spot on the map where the story would advance.
It took me some time to get through the first mission, but all my roaming still yielded some discoveries about the planet I hadn’t seen in the Youtube videos. Some landmarks I stumbled across got me inclined to think that this world will be revisited at a later point in the story.
Despite my eagerness to start exploring the next world to potentially colonize, I spent a good deal of time wandering around the space station hub – the Nexus – to talk to people and complete side quests. After roughly two and a half hours spent “goofing off”, I finally ventured to the area of the Nexus where my character’s personal starship, the Tempest, could be found. I might not have the best quality picture for the game, but I thought the ship looked beautiful when I first saw it. In some ways, it looks nicer than the Normandy from the original Mass Effect trilogy.
The game crashed when I initiated a conversation with the Tempest’s pilot, but so far that’s been the only instance where it did. There was no recurrence of this when I tried it again, so I gleefully surged ahead into the next part of the story.
Exploring the desert planet, Eos, came with its own set of challenges. Soon after making my way to the planet’s surface, I uncovered a ground vehicle that could make it easier to get from one location to another – unless you’re like me. As I’ve learned from many other video games that came before, I suck terribly at driving. This largely led to me spending a half hour doing donuts around the derelict outpost where I found the vehicle or attempting to get up a very small hill with little success. Part of the trouble associated with the latter was I couldn’t figure out how to shift from four-wheel to six-wheel drive.
After gaining access to and exploring an entire underground vault, I decided to shut down the game for the time being. Mass Effect: Andromeda was set up so the game could be downloaded at the same time it was running. I was disappointed when I saw the download, though near finished, had inexplicably halted. I couldn’t figure out how to get it going again, so chose to cancel and restart it. This turned out to be a mistake when the download started over from the very beginning. I was unable to continue my saved game or access the multiplayer side game until it reached a certain point. My internet connection isn’t the best, so it took two days to pick up where I left off.
As soon as I was able, I accessed the multiplayer game to participate in a few skirmishes. I had no trouble joining a four-person team, but the load time to start the actual fight was unbelievably long. After waiting several minutes to join in on the skirmish, I got a message saying my internet connection had been lost. I subsequently tried a solo run. While that one did launch after an excessive load time, I quickly got swarmed by the enemy units I was up against. If that experience taught me anything, it’s to not stay in one spot for the entirety of the fight.
When I was able to resume the main game, I went about establishing a military outpost on Eos to serve as the first successful human colony in the Andromeda galaxy. I then journeyed to another planet called Aya, where I met with the peaceful alien race, the Angara. Sadly, this is where my fun came to a screeching halt. After I recruited an Angaran team member, the game went into an infinite loading screen. I thought if I gave it enough time, I would be able to carry on with whatever adventure came next. After waiting nearly four and a half hours, I decided I would have to call it quits. It appears I will need a new computer if I want to play out the rest of Mass Effect: Andromeda.
Until such time, I am determined to stay spoiler-free on what comes next in the story. But the game has done such a good job setting up several mysteries with the antagonistic Kett alien race and the underground vaults built by an ancient species known as the Remnants that I will anxiously await the day where I get to see how the narrative plays out. I can promise a continuation of my impressions of the game when that day comes.