Tag Archives: storyline

Minutiae

According to Merriam-Webster.com, “Mystery” means anything that is not understood. Its origin pre-dates the bible. “Suspense” is defined as nervousness or excitement caused by wondering what will happen. It was first used in the 1500’s. “Minutiae” means trifles, details and smallness, and it dates to 1782, making it the new kid on the vocabulary block. The elements of minutiae can enhance both mystery and suspense, but they are used differently in each genre.

In a mystery, you don’t know who done it; that’s for the protagonist and the readers to figure out. The author plants clues throughout the story, and those clues are often in the minutiae, the small details in the beginning that have large consequences in the end. For example, break a fingernail in Chapter 1 and have that fingernail show up at the scene-of-the-crime in Chapter 7. Mystery readers need to be on their toes, constantly asking themselves, “Why did the author choose this minutiae to express that scene?” Readers won’t fault the author if they figure it out before the end. Instead, they will think of themselves as very clever for having done so.

In a suspense novel, the reader knows who did the dastardly deed, often from the opening chapter. There is no mystery to the story itself. Instead, there is plenty of mystique in the characters, and the readers are left asking, “Why does she always do that?” Readers don’t fault the author if the character’s mystique is double-handed or morally corrupt, so long as the author explains the minutiae in a rational way for that character’s development.

In a mystery, minutiae mystifies the storyline, in suspense it mystifies the characters and their actions.

What you choose say is just as important as when you say it. Character traits are popular with authors because these small details pull double duty with character development, and they don’t have a “sell by” date, meaning you can bring them back in your next chapter or next novel.

One place where minutiae can play a part in your novel is when you want to slow down the pace. Never use minutiae to speed up the action, like: His fist floated into Fred’s flabby gut. He heard him go oomph and gleefully watched Fred double over in pain. Instead say: He hit Fred once and watched him double over. Only use minutiae to slow down the action: The wine’s robust aroma floated in the air and competed with her perfume. He inhaled deeply, slowly; this was a night he had to savor.

Entirely new scenes and romantic moments can also benefit with a sprinkle of minutiae, to let the scene breathe. But this minutiae is only used once to full effect, then condensed for any revisits. Case in point: here’s a “first” scene from my upcoming novel Knock Softly (working title). The characters make several visits to the park and dog run with our protagonist, Edvard, and his two dogs, Rufus and Pudge, throughout the story. The dogs weigh 75 and 25 pounds respectively. (The novel goes into more detail on the dogs, too, but here such detail would only be minutiae.) This scene involves only a small portion of the 1.2-mile walk. Knock Softly is told in present tense.

Long before they arrive at the dog run, Ed has to walk the dogs past a family of oaks that proves to be home to an entire community of squirrels. The trees are a magnificent cluster whose matriarch stands dead center and at least 80 feet tall. The grounds under the oaks are well shaded and almost barren of other trees or tall vegetation. Their broad branches and long, fingered leaves steal all the sun’s rays leaving this part of the walk always cooler, darker. Rufus lifts his ears in eager anticipation and starts pulling on the leash. Ed wraps the leash around his wrist and braces for impact.

Readers revisit this part of the path again in another scene several pages later, but in the second scene, the pace is much faster and it is dialog that sets the pace. The scenery is just the canvas:

They’re getting closer to the oaks and both Ed and Rufus know it. He wraps the leash around his wrist before they get to the shadows and gives it quick jerk to let the dog know who is boss. Ed tells Jane… And the dialog follows.

All the minutiae from the first scene are present in the second, just not on the page. Left in the readers’ thought bubbles are the cluster of trees, the squirrels, and all the other previously established minutiae. To put all of that on the page again would only bog the story down when it wants to run.

And never use the same minutiae twice – that’s worse than marrying your brother-in-law in the same wedding dress.

Next Month: First Impressions
They say you never get a second chance to make a first impression, but much of fiction is character development. Development means change, and suspense means changing those first impressions. To write a great first impression in a novel, you have to first think about what your characters are going to develop into. Then figure out what kinds of darling details, social settings and backstories you need to get them there. Next month we’ll look at how to make a good first impression on the page.

Pace

With the possible exception of cookbooks, dictionaries and encyclopedias, everything written has some sort of pace to it. From greeting cards to poems to speeches, each piece opens, gives a few high points and then comes to a conclusion. When done correctly, the reader takes no notice of pace. Getting a suspense novel to the point where pace fades into the fabric requires a lot of work. There are two aspects of pacing you will want to consider even before writing the opening scene: your characters’ traits and the conflicts your characters will face. More than anything else, traits and conflicts determine pace because they are the consistent threads throughout your story.

Character Traits.
Your main characters carry the story, so it is their actions that set the pace. Don’t be concerned with what your protagonist looks like at this point, just think of the conduct of your character. Think of how they act. Are they fast talkers? Are they methodical? Compulsive? Arrogant? Do they yearn for approval?

Get to know your characters personally, too. How far did they get in school? Do they have any military service? Are the married? With kids? Pets? Are they religious? What is their career, and how is that going? Any health problem that could slow them down? And, most of all, know their date of birth. All of this stuff determines your character’s psyche, and that determines how they behave. Spend one hour “interviewing” each of your main characters – like a reporter or detective would – and you will prevent a lot of future problems with pace, not to mention character traits. You’ll never use all the material garnered in an interview, but you will write more vivid characters and show truer action because you understand them better. At that point, your characters will tell you how gorgeous their eyes are, how slender their figure is, and all the rest of the eye candy.

Conflict.
The other aspect to consider before starting out is conflict. What has to be conquered to achieve your outcome? In lifelike fiction, you’ll need to consider timelines, material assets and the kinds of professional and emotional help your hero will need to succeed. You can’t have your protagonist globe-hopping conflict-to-conflict without allowing for enough time for him or her to get from hop-to-hop. The same can be said for how long it takes to build a boat out birch bark or to give birth to a baby. Lifelike fiction reads like it could really happen. Fantasy fiction, like Ian Fleming’s Agent 007, allows the author to play with things like timelines and history, facts and follies. So, for example, when Mr. Bond is dining in London at 10:00 p.m. and playing roulette in Monte Carlo at midnight – a distance of 641 miles – it does not take us out of the story. Fleming pulls this off because his character is immortal, but in mortal-drawn fiction, we have to pace ourselves to the dual drums of time and nature.

Opening scene.
Once you know you main characters and understand the obstacles they have to overcome, then you can write the opening scene. This sets the pace of your story. If you want to forecast fast and furious, then open with a tightly drawn scene that presents your protagonist already in peril. Show him witnessing a crime and then exit the scene with your character hastily being pursued by the bad guys.

However, if your story is going to evolve over several months or longer, you will want to open instead with a character-building scene, like a dinner with hubby, wife and family before he flies off to meet his fate. Then, when the lights go out in Scene Two, we care what happens to him. You’re pace is set.

In the first approach, you’re broadcasting to the reader, Hold on, this is gonna be some ride! With the second approach, you’re saying, Here’s someone you’re gonna like. Or dislike, if you choose to open on the antagonist. The difference is compelling.

Word choice.
As far as word count is concerned, the faster the pace, the shorter the sentences. If you want to broadcast a slower pace, then use more commas, and longer, compounded sentences, so you have to use even more commas. Really, it’s that simple.

Action should be consumed in small bites, but tension-building descriptions and internal reflections that lead up to the action scene should be drawn-out affairs. Action sprints across the page, and like a sprint it should be over in no time. Tension uncoils like a spring. That doesn’t mean the entire scene is completed in one or two paragraphs. It means the action is shattered into shards of short, breath-taking bits, and the tense descriptions into nail-biting disquiet.

In fast-paced scenes, use descriptive words by their first reference only, not their second or third meaning. Use words that are easily understood, or words that play on a previous scene or trait. Stick with simple character tags of he said and she said so as not to slow down the pace. Find the fewest words possible to keep the action moving.

Pause scenes.
Another strong consideration should be the pause button. After an action scene, give your readers a break. Use this time for your characters to reflect on what just happened; they need a break, too. Use this space to have them discuss how that last action scene changes what they need to do next. Pause scenes are excellent places for foreshadowing.

Read it out loud.
“Read your piece loud enough for the folks in the back of the room to hear you.” That’s the best advice I ever received involving pacing. If you read it in the same tone your character speaks, you’ll hear the cadence in their voice, too, as well as the meaning of the words. Does this “sound” like this character? You’ll pick up on idiosyncrasies like back-to-back tongue-twisting words, unnecessary adverbs or adjectives, and weak or overstated nouns. Reading aloud forces you to enunciate every word and hear every syllable through your outer ear. That shows you – the writer – what it sounds like to the reader’s inner ear. Now have someone else read it to you. Close your eyes and imagine that you’re someone who just bought this book and is hearing this for the first time. Did they stumble? Did they emphasize the right parts? Did your inferences come across? Does it sound like the same one you wrote? That’s the acid test!

Follow your plot line by alternating between action scenes and pauses. Sometimes, because of timelines and whatnot, one action scene will need to get dumped right on top of the last, or a longer pause will be needed to allow for time to catch up to your next scene. These deviations in pace need to be written with tender, loving care. You’re asking your reader to change cadence from the pace you set in the beginning. Where this does happen in your novel, try to connect the change in pace with a common thread or theme, to give it a pace of its own. Done correctly, your readers won’t even notice, but write it haphazardly and folks are going to trip up.

Subplots work nicely for pause scenes, especially in longer stories, providing they conclude with your story’s ending. Subplots need their own satisfying ending, too, so you’re effectively telling two stories at this point. Subplots need to be fully fleshed out and relevant to your main story. Subplots don’t need to be action-packed, but they do need to develop “in character” and in a timeline with your main plot. Ironically, the best subplots give rise and reason for dramatic character changes. Give subplots a lot of forethought because they are not easy to do well. Subplots not only take the reader out of the main story, but you as well, and a poorly developed subplot will only bog you down when you want to be at your most creative. And remember: What you put in your story, you must take out.

Next month: Plotting.
When Founding Father Ben Franklin famously said, “We must, indeed, all hang together, or assuredly we shall all hang separately,” he could have been talking about the fate of a story’s plot line instead of the fate of new nation. Plotting is a game that fiction writers play while conjuring up good ideas for their story. We’re the only genre of writers that plays What if…?

Changes throughout your story are the plot line’s development. And, like an architect’s set of detailed drawings, your plot line must conclude with a full rendering of your House of Cards if you expect anyone to buy it. Next month, we’ll look at how a plot line “hangs together.”

Turn the Page

I have a 12 year old daughter, Cherice, who is a voracious reader. She can go into a library without having any idea what story to pick, and five minutes later she comes out with a book. Once she starts reading the book, she goes on and on about how good it is. I have wondered to myself how this is possible when I can spend an hour in the library reading the vignettes of potential books only to find the book I end up taking home doesn’t hold my interest beyond the first chapter.

So, I decided that I would interview my daughter and find out exactly what it was that she found interesting about a story. Then I thought why not share this information with others so that they may be able to incorporate some of these ideas into their own writing.

We eventually talked about what she liked concerning:

• Storyline
• Characters
• Action

In this blog, I’m going to focus on storyline.

Cherice likes a story line that has an issue come up early in the story, and at the time, the significance of the issue is not clear. Only later does the issue play a significant part in the story. For example, in the book Divergent (Veronica Roth, 2011), early in the story the protagonist admits that there is only one mirror in her house and that she is only allowed to look in the mirror for a few minutes per day. This idea grabbed my daughter’s attention and she was willing to read on and sacrifice her time to find out why this was so. There may be a technical term for this, but for the purpose of this blog entry I’m going to call it “anticipation,” because that’s what it does for my daughter. She begins to wonder how this event will tie into the story later, and, therefore, it keeps her turning the pages.

It’s my opinion that a lot of good stories seem to be written in reverse. This process allows the author to plant items of anticipation early in the story knowing that he/she will resolve them later.

In another example from the book Fablehaven (Brandon Mull, 2006), early in the story a brother and his sister are told by their Grandfather that they cannot go into the woods. Of course my daughter, like so many other readers, had to find out what was in the woods, so it kept her turning the pages.

Cherice is only 12, so the anticipation that keeps her turning the pages of a book might be different for an older or younger reader. Regardless of the age of the reader, he/she has to be given a reason to turn the page. What better reason than to continually raise the reader’s curiosity with good anticipation.

Keep Writing.