Tag Archives: HUNK

First Impressions of the Resident Evil 2 Remake

As big a fan I am of the Resident Evil game series, I have never had the chance to play every single game—particularly the early ones. The three sequels to the original game—2, 3, and Code Veronica—were only available on consoles by the time I really got in the franchise. I never got into playing games on the Playstation, Xbox, or Gamecube, and I doubt I will ever invest in one of those consoles.

Which is why I was elated when I first heard news in 2015 that Resident Evil 2 would be completely remade as a high-definition game. Past the initial announcement by the production company, Capcom, there was zero news or updates on the remake’s development until late last year. I got more hyped for this new game the more I learned about it, but I also tried to stay spoiler-free until I could experience it for the first time.

In anticipation of the game’s release on January 25, I invested in a better computer that would be built according to my preferences. While I didn’t get my new PC as soon as I wanted, I was able to play the remake for the first time on January 27 on a Surface Book.

And—aside from the glitches I experienced on the less-than-optimal hardware—the game definitely didn’t disappoint.

As with the original game, the plot follows the adventures of rookie cop Leon Kennedy and college student Claire Redfield—each of them braving a zombie-infested city for their own reasons. You can start the game with either character, but neither impacts how the other’s story plays out like it did in the original—more on that later. It was nice to see more realistic versions of all the characters from the original story, as well as the reimagined and very detailed environments to explore. Graphics-wise, the remake is spectacular.

Lack of knowledge on what to expect made the new and improved Resident Evil 2 a very nerve-wracking experience, though I wouldn’t call that a bad thing. Part of what made it so was that there were certain creatures that didn’t show up in the same locations where they were first seen in the original game. Since I didn’t know where I’d encounter a monster, I was very cautious on my first run through the police station. I very much enjoyed this venture into the unknown—I don’t think it would have been as enjoyable if everything had played out exactly the same.

Another source of tension stemmed from how hard it was to determine if a creature was down for the count. My reaction to a monster getting back up after I thought I’d killed it went as follows: Oh, my God, you’re not dead! Panic fire!

I started my first run playing as Claire. It took me near 11 hours just to get through her campaign—9 hours for Leon—but I enjoyed every minute. Part of what took me so long was that I got stuck at various points—sometimes on a puzzle that should have been easy to figure out. And the locations were at times difficult to traverse—I had to keep consulting the maps for each area to determine how to get to a certain room.

Even the glitches I encountered on the Surface Book made the remake an interesting experience. At one point early in the game, I actually had a zombie walk right through me. The other glitch that really stood out was when I was trying to get supporting character Sherry to hide from one of the bad guys—she kept spazzing out and repeatedly bobbing up and down. In retrospect, I wish I had a recording of the latter—it was really funny to see.

There are many creatures to fear in the remake. But the most daunting has to be Mr. X, a titan who relentlessly pursues you through the different areas—especially if you’re playing Leon’s campaign. And I found out the hard way that hiding from him doesn’t work—if you stay in one place too long, he will inevitably find you. Since he can take away half your health in one hit and will only drop for so long if you shoot him enough times, running is more advisable. Even the sound of his pounding footsteps—whether he’s on the same floor or overhead—can easily work your last nerve.

What made the game even more entertaining were my own blunders. You’re limited on how many items you can carry at one time. My inventory was full when I stumbled upon an item I needed to get through a nearby locked door. I had to discard some ammo I thought I could do without—you can’t retrieve something after it’s thrown away. Ironically, I found the gun that this ammo went with minutes later.

One of my other mistakes originated when I was running from Mr. X. I ended up trapped in a hallway surrounded by three different creature types. In spite of how harrowing that situation was, I could help but start laughing when I was killed.

Another thing I loved about the remake was how well the characters—main or supporting—were fleshed out. I found it easy to feel sorry for police lieutenant Marvin Branaugh, gun shop owner Robert Kendo, and even Umbrella scientists William and Annette Birkin with how their respective stories played out. Not so much with police chief Brian Irons, who is just as vile as he was in the original game.

What makes the remake even better is that it recreates a pair of mini-games that were presented in the original version. Firstly, there is a scenario called the 4th Survivor that has an Umbrella soldier code-named HUNK (Human Unit Never Killed) who must run through a monster-laden gauntlet to an extraction point. I attempted this mode once, but didn’t make it very far before I got overwhelmed. 4th Survivor is a difficult game to beat—stopping to shoot the creatures in your path is a waste of ammo. But I will definitely keep trying.

The other mini-game is identical to 4th Survivor except that you’re playing as a joke character from the original Resident Evil 2. The Tofu Survivor has you as a human-sized block of tofu armed only with a knife who must run through the same gauntlet. Even the Tofu character looks incredibly realistic from the texture to the way he jiggles when he runs. What makes it funnier is that Tofu gets chunks taken out of him as he takes damage. I haven’t yet played this mode, but YouTube videos I’ve watched have shown me you can unlock four additional Tofu characters, each with a different arsenal to help them get through the gauntlet. I very much look forward to trying out this mini-game for myself.

On February 15th, another mini-game titled Ghost Survivors was released as a free add-on to the remake. Ghost Survivors explores what-if scenarios for several characters who perished in the main story—what if they had lived to see another day? The roster includes Robert Kendo, mayor’s daughter Katherine Warren, an Umbrella soldier code-named Ghost, and sheriff Daniel Cortini. As entertaining as it was to see each of them escape their fate, Ghost Survivors is an extremely challenging mode to get through. You must make every bullet count—if playing as Kendo, Katherine or Ghost, you must carefully decide what items you’ll need to advance. I’ve yet to beat any scenario on standard mode—each campaign in Ghost Survivors features a training mode that reduces the number of enemies and makes them easier to eliminate. It may take time, but I believe I’ll find strategies that will help me get through each scenario in one piece. And it would be a treat to see a Ghost Survivors 2 that changes the fates of other supporting characters in the remake.

My only gripe is that Leon and Claire’s stories don’t really sync up in the remake. In the original game, the character you started with dictated the path taken by the other—if Leon unlocked a door in his campaign, it stayed accessible for Claire. In the remake, the second character must track down the same keys and solve the same puzzles as the first in order to advance. What further separates the two campaigns is Annette’s actions—if Leon and Claire’s stories were connected to each other, then the ending would have Annette in two places at once.

The Resident Evil 2 Remake is such a fantastic game chock full of content that I don’t see it getting old anytime soon. The developers have done such a great job revitalizing what made the original game so enjoyable that I can’t wait to see what will come next for the franchise. I have heard rumors that the third game in the series would also be remade if enough fans demanded it—rumors that look very likely to become a reality. Since the original Resident Evil 3 was the biggest nail-biter in the franchise, I imagine that a new and improved version will be an even bigger scare-fest.

Bring it on.

My Top Ten Favorite Badass Video Game Characters

My Top Ten Favorite Badass Video Game Characters

In my years playing video games, I’ve come to particularly enjoy games that are action-packed and feature some of the most impressive visuals that I never tire of seeing.  None of these iconic action sequences would be entirely possible without the right character bringing their unique talents to the table.  Whether it’s heroes or villains who are superpowered, highly skilled in combat, or defy the laws of nature, no game franchise would be complet without a character or two who really kick ass.

The list that follows is my top ten favorite badass game characters and what sets them apart.  Please be warned that there are spoilers ahead.

10.  Rhonda Kreske (Dead Rising 3) — (spoiler alert) It might seem odd to have a tough-as-nails mechanic in the #10 slot, but Rhonda is, in my opinion, one of the best things about Dead Rising 3. From the moment she first appears on-screen as the friend, maternal figure, and employer of the game’s lead protagonist, Nick, her winning personality and take-charge attitude make her an instantly likable character.  She quickly proves she can hold her own when a pair of hoodlums dragged her into a shack for an attempt to rape her only to be sent packing by her within minutes.  As if she isn’t awesome enough, to begin with, she acquires a robotic flamethrower arm to replace her own when it’s cut off toward the end of the game.

9.  Galahad (Aveyond series) – (spoiler alert) The fantasy adventure series, Aveyond, isn’t widely known; it’s likely I wouldn’t even be aware of it myself if I hadn’t downloaded a demo of Aveyond 3: Gates of Night and got hooked. Each entry in the series tells a story separate from the others, with up to a 300-year gap in between games.  Only two characters appear in all four Aveyond games in some form — the vampiress Te’ijal and Galahad, the paladin-turned-creature-of-the-night she tricked into marrying her.  Even though Te’ijal’s been a vampire longer than him, Galahad is the most powerful character present in the series.  In Aveyond 4, he appears out of nowhere and single-handedly demolishes a battlefield full of demons that the four playable characters had no hope of beating.

8.  Big Daddy (Bioshock 1 & 2) – The world of Bioshock 1 & 2 is a massive undersea city called Rapture built to be a utopia for humankind. It falls into disarray after the introduction of a highly-addictive drug that grants superpowers.  The main character in Bioshock 1 discovers Rapture sometime after its decline into a monster-infested ruin.  The most dangerous creatures roaming about are each referred to as Big Daddy, hulks in full scuba gear that wield huge drills as weapons.  While they’re not to be trifled with, each of them serves as a devoted guardian to a young, drug-addicted girl wandering about the city.  Each Big Daddy turns deadly if they think their charge will be harmed.  To make things more interesting, Bioshock 2 flips things around by allowing the player to assume the role of a Big Daddy fighting to reclaim the girl who was forcibly taken from him.

7.  Vaas Montenegro (Far Cry 3) — A good rule of thumb, for both the world of Far Cry 3 and real life, is to make sure the island you’re planning to skydive onto isn’t overrun with drug runners and criminals led by a dangerous psycho. The game’s main protagonist, Jason, learns this the hard way when he and his older brother are quickly captured upon landing; the brother – a soldier no less – is killed during the escape attempt.  From there, it is up to the non-combatant Jason to systematically tear down the empire of the psychotic villain, Vaas.  This undertaking isn’t without its perils.  At some point during the story, Vaas shows off his special blend of crazy when he captures the intrepid hero, ties him to a cinderblock, and shoves him into a pit filled with water without warning.

6.  HUNK (Resident Evil Series) — In a game series populated by experienced fighters, soldiers, mercenaries, and the like, it takes a lot to stand out. One character that does is a Special Forces operative who goes by HUNK (Human Unit Never Killed).  He remains the most mysterious character of all in the Resident Evil series.  His real name was never revealed, and his face is constantly covered with a red-lensed gas mask.  HUNK’s character bio states he has a reputation for being the only operative to come back alive from several team-based missions given to him by the corrupt pharmaceutical company, the Umbrella Corporation.  Though his only real appearances are in Resident Evil 2 and the spinoffs, Umbrella Chronicles and Operation Raccoon City (all set in the year 1998), he is presumed to be still alive and kicking and waiting for a comeback.

Top (L-R) Urdnot Wrex, Vaas, Wesker, Big Daddy, Kratos
Bottom (L-R) Alexia Ashford, Galahad w/ Te’ijal, Rhonda, HUNK, Kai Leng
(photo credits at end)

5.  Kai Leng (Mass Effect 3) – (spoiler alert) The Mass Effect series has many formidable villains to its name, but very few with the aptitude of the telekinetic ninja-like swordmaster Kai Leng. Though he is seen standing idly by in one of the opening movie-style cinematics, he shows just how dangerous he is in his first action sequence. He is sent by a terrorist group to assassinate some high-ranking political figures and knows he must slow down the main protagonist, Commander Shepherd, to pull it off.  Toward this end, he drops from the sky onto the nose of Shepherd’s transport shuttle, stabs the engine with his sword while evading fire, and makes a smooth exit when his ride/shuttle comes in to pick him up.  Despite Shepherd’s best efforts, Kai succeeds in killing one of the politicians unless one of two other characters (Thane or Kirrahee) are still alive to stop him.

4.  Kratos (God of War series) — I must admit that I’ve never actually played any of the God of War games, but I’ve seen enough YouTube videos from other players to have developed a liking for the Spartan anti-hero, Kratos. Over the course of the three main games in the series, Kratos personally takes down many of the central figures in Greek Mythology – Gods, demi-gods, and Titans alike – in a quest for revenge.  Kratos’ thirst for vengeance knows no bounds.  He even claws his way out of the underworld – twice – to satisfy his bloodlust.

3.  Albert Wesker (Resident Evil Series) – Of all the villains in the Resident Evil franchise, there is not one that comes close to sharing Wesker’s particular capabilities. Granted superior strength and agility from a genetically-altering virus, Wesker is capable of easily besting the most experienced combatant and can move faster than a bullet at point-blank range.  Even more remarkable is his knack to stay cool and composed in most situations.  One example to the contrary is when an opponent gets lucky enough to stab him in the arm; the look of rage on his face says it all.  My personal favorite fight sequences are when he goes up against his long-standing rivals, Chris and Jill, inside a mansion, or his close quarters battle against Chris and his new partner, Sheva, in a ship’s cargo hold.

2.  Urdnot Wrex (Mass Effect Series) – Kai Leng is not the only character in the Mass Effect trilogy to take down a shuttle, but the brawny alien leader of Clan Urdnot of the lizard-like Krogan race, Wrex, does so in an extraordinary fashion. To save Commander Shepherd from a ship full of mercenaries, Wrex dives through a window and uses his body weight alone to force the shuttle down onto a platform.  He then proceeds to beat the stuffing out of all the mercs on board.  I was a fan of Wrex even before I saw this takedown, but this scene elevates him to new levels of awesome.

1.  Alexia Ashford (Resident Evil: Code Veronica) – If there were any one character who is arguably more powerful than Wesker in the Resident Evil series, it would be the main villainess in Code Veronica, Alexia Ashford. No sooner do Alexia and Wesker come face to face than she transforms into a humanoid plant-like creature and engages him in a fight.  Though the extent of her powers is never fully explored, what little she demonstrates is enough to make Wesker think twice about duking it out.  One of his punches does nothing more than make her stagger.  Alexia also uses her blood as a weapon, which ignites into flames within seconds of being exposed to oxygen.  The game, in general, doesn’t have the best dialogue, but this showdown is spectacular.

It could be interesting to throw all of these characters together for a grudge match, excluding Vaas and Rhonda since they wouldn’t last a minute, and see who comes out victorious. Granted, Kratos has an unfair advantage due to his tendency to come back from the dead until he gets it right, but Kai Leng’s ability to create psionic force fields are a good countermeasure against the determined Spartan.

Feel free to cast your vote on who would win such a Battle Royale in the comments below.  And be sure to tune in next month as I countdown the top ten things I love about the Mass Effect games.

Photo credits

Rhonda — http://i.imgur.com/pc2Dpqy.jpg

Galahad – https://i.ytimg.com/vi/ZhWFBZHTKYw/maxresdefault.jpg

Big Daddy – http://www.game-art-hq.com/wp-content/uploads/Big-Daddy-Playstation-Allstars-Battle-Royale.jpg

Vaas – http://media1.gameinformer.com/filestorage/CommunityServer.Components.SiteFiles/imagefeed/featured/feature/top10s/derangedvillains/Vaas610.jpg

HUNK – http://vignette3.wikia.nocookie.net/residentevil/images/a/ad/HUNK_by_Aikido456.jpg/revision/latest?cb=20151218195316

Kai Leng – http://img04.deviantart.net/c018/i/2012/079/4/e/kai_leng___mass_effect_3_by_loraine95-d4tfc2m.jpg

Kratos – http://i.imgur.com/cXg7bMn.jpg

Albert Wesker – http://t08.deviantart.net/YDtgwYw3CNf7stcAACMEvu-6TrY=/fit-in/700×350/filters:fixed_height(100,100):origin()/pre01/f49e/th/pre/f/2012/183/0/9/resident_evil_5_by_lena14081990-d55nyxl.jpg

Urdnot Wrex – http://vignette3.wikia.nocookie.net/masseffect/images/1/11/Urdnot_wrex_14_by_johntesh-d4y9jqc.jpg/revision/latest?cb=20130216012755

Alexia Ashford – http://orig07.deviantart.net/4ce5/f/2016/020/e/0/alexia_ashford_mutated_first_form__by_thebeast10-d9oo14v.png